Box front · source
What this is
Plant tulips, build windmills, and offer the most valuable selection of bouquets. Progress comes from turning a small starting position into a more efficient system without losing sight of final scoring.
At a glance
- Players
- 1–4
- Listed play time
- 45–90 minutes
- Minimum age
- 14 and up
- First published
- 2024
- Designer
- Dani Garcia
- Box size
- 29.5 × 29.5 × 7.7 cm
- Photographs
- 1
How players rate Windmill Valley
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.3/10
- Ease of teach6.1/10
- Gateway friendliness5.7/10
- Component quality6.1/10
- Table presence7.5/10
- Travel friendliness6.8/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.5SolitaireConstant
- CutthroatnessCompetitive5.2FriendlyRuthless
- Role of luckBalanced5.3Chance-drivenPlayer-driven
- Theme integrationPresent5.6Pasted onWoven in
- Rules complexityModerate2.9LightHeavy
- Decision complexityModerate3.1SimpleDemanding
- Language dependencyA lot3.4No textText-heavy
- Table spaceKitchen table4.9Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
29.5 × 29.5 × 7.7 cm
- Shelf volume
- 6.7 L
- Shelf width used
- 7.7 cm
- Per Kallax cube
- 4
Source: measured