Box front · source
Sword & Sorcery: Immortal Souls
- Players
- 1–5
- Listed play time
- 60–90 min
- Age
- 12+
- Published
- 2017
What this is
Legendary heroes against the rise of Darkness. Positioning, commitment, and the timing of conflict determine which gains can actually be held.
At a glance
- Players
- 1–5
- Listed play time
- 60–90 minutes
- Minimum age
- 12 and up
- First published
- 2017
- Designers
- Simone Romano, Nunzio Surace
- Photographs
- 1
How players rate Sword & Sorcery: Immortal Souls
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.1/10
- Ease of teach6.1/10
- Gateway friendliness6.2/10
- Component quality7.2/10
- Table presence7.4/10
- Travel friendliness6.8/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.3SolitaireConstant
- CutthroatnessCompetitive5.0FriendlyRuthless
- Role of luckBalanced5.4Chance-drivenPlayer-driven
- Theme integrationPresent5.4Pasted onWoven in
- Rules complexityModerate2.8LightHeavy
- Decision complexityModerate2.9SimpleDemanding
- Language dependencyMinimal2.6No textText-heavy
- Table spaceKitchen table4.8Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.