Box front · source
Summoner Wars
The Almanac has this game's title confirmed, but no player count, play time or category recorded yet.
What this is
Summon units of their faction to fight and bring down the opposing Summoner. The game is a fast-playing, action-packed 2-4 player card game. During the game, players summon and move their various warriors about the battlefield using their powers and abilities to wreak havoc on the enemy lines.
At a glance
- Designers
- Colby Dauch, J. Arthur Ellis
- Artists
- Martin Abel, Kendall Wilkerson
- Photographs
- 1
How players rate Summoner Wars
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.1/10
- Ease of teach5.7/10
- Gateway friendliness5.9/10
- Component quality6.3/10
- Table presence7.4/10
- Travel friendliness6.4/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.4SolitaireConstant
- CutthroatnessGentle4.4FriendlyRuthless
- Role of luckSwingy6.7Chance-drivenPlayer-driven
- Theme integrationWoven in8.3Pasted onWoven in
- Rules complexityModerate2.8LightHeavy
- Decision complexityModerate2.6SimpleDemanding
- Language dependencySome3.1No textText-heavy
- Table spaceKitchen table4.9Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.