Box front · source
What this is
Renaissance merchants race to grab gems, acquire property, and please nobility. The race rewards careful timing and controlled risks rather than simply moving as quickly as possible. It is designed for 2–4 players, with a typical session listed at 30 minutes.
At a glance
- Players
- 2–4
- Listed play time
- 30 minutes
- Minimum age
- 10 and up
- First published
- 2014
- Designer
- Marc André
- Photographs
- 2
How players rate Splendor
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Player-count fit
How well it plays at each count. Best at 3.
- 2p7.098 ratings
- 3p7.798 ratings
- 4p7.298 ratings
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.9/10
- Ease of teach6.5/10
- Gateway friendliness6.5/10
- Component quality6.4/10
- Table presence5.6/10
- Travel friendliness6.9/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate4.9SolitaireConstant
- CutthroatnessGentle4.0FriendlyRuthless
- Role of luckMostly skill4.1Chance-drivenPlayer-driven
- Theme integrationThin3.8Pasted onWoven in
- Rules complexityModerate2.8LightHeavy
- Decision complexityModerate3.1SimpleDemanding
- Language dependencyMinimal2.4No textText-heavy
- Table spaceCafé two-top4.3Lap trayTwo tables
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Gallery
1 further photograph · select one to enlargeRules & files
Rulebooks, FAQs and reference sheets- rulebookSplendor RulebookEN · 2 pagesAwaiting publisher permission
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.