Box front · source
What this is
In Roads & Boats, players develop a logistical network from pack animals to the stock market. The ultimate goal is to collect wealth, which is progressively more valuable and harder to manufacture: gold, coins, or stock certificates; and also contribute to the game timer in the form of monument blocks for victory points. In Roads & Boats, players start with a modest collection of donkeys, geese, boards, and stone.
At a glance
- Players
- 1–4
- Listed play time
- 240 minutes
- Minimum age
- 12 and up
- Designers
- Jeroen Doumen, Joris Wiersinga
- Photographs
- 1
How players rate Roads & Boats
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.8/10
- Ease of teach5.4/10
- Gateway friendliness5.7/10
- Component quality7.4/10
- Table presence7.5/10
- Travel friendliness6.3/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.5SolitaireConstant
- CutthroatnessGentle4.0FriendlyRuthless
- Role of luckBalanced5.0Chance-drivenPlayer-driven
- Theme integrationStrong7.5Pasted onWoven in
- Rules complexityModerate3.2LightHeavy
- Decision complexityModerate3.1SimpleDemanding
- Language dependencySome3.2No textText-heavy
- Table spaceKitchen table5.7Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.