Box front · source
What this is
In Pulsar 2849, players draft dice to harness the power of pulsars in the gold rush of a new millennium. The dice introduce uncertainty, but the important decisions concern mitigation, timing, and when to stop pressing for more.
At a glance
- Players
- 2–4
- Listed play time
- 60–90 minutes
- Minimum age
- 14 and up
- First published
- 2017
- Designer
- Vladimír Suchý
- Box size
- 29.7 × 29.7 × 7.1 cm
- Photographs
- 1
How players rate Pulsar 2849
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.0/10
- Ease of teach6.0/10
- Gateway friendliness5.9/10
- Component quality6.7/10
- Table presence7.2/10
- Travel friendliness6.2/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.3SolitaireConstant
- CutthroatnessGentle4.1FriendlyRuthless
- Role of luckBalanced6.0Chance-drivenPlayer-driven
- Theme integrationPresent5.4Pasted onWoven in
- Rules complexityModerate3.0LightHeavy
- Decision complexityModerate3.2SimpleDemanding
- Language dependencySome3.4No textText-heavy
- Table spaceKitchen table5.0Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
29.7 × 29.7 × 7.1 cm
- Shelf volume
- 6.3 L
- Shelf width used
- 7.1 cm
- Per Kallax cube
- 4
Source: measured