Box front · source
What this is
Shrewd Renaissance bankers sway 15-16th Century European powers for personal gains. In Pax Renaissance, they have two actions each turn. Players can also stimulate the economy by running trade fairs and trading voyages for Oriental goods.
At a glance
- Players
- 1–4
- Listed play time
- 60–120 minutes
- Minimum age
- 12 and up
- First published
- 2016
- Designers
- Phil Eklund, Matt Eklund
- Photographs
- 1
How players rate Pax Renaissance
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.7/10
- Ease of teach4.6/10
- Gateway friendliness5.0/10
- Component quality7.6/10
- Table presence7.0/10
- Travel friendliness5.4/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.2SolitaireConstant
- CutthroatnessGentle3.8FriendlyRuthless
- Role of luckBalanced5.4Chance-drivenPlayer-driven
- Theme integrationPresent5.9Pasted onWoven in
- Rules complexityModerate3.4LightHeavy
- Decision complexityModerate3.1SimpleDemanding
- Language dependencySome3.2No textText-heavy
- Table spaceKitchen table6.0Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.