Box front · source
Mosaic: A Story of Civilization
- Players
- 2–6
- Listed play time
- 90–120 min
- Age
- 12+
- Published
- 2022
What this is
A card-drafting, engine-building civilization game. Results persist from one scenario to the next, gradually changing both the unfolding story and the tools available. It is designed for 2–6 players.
At a glance
- Players
- 2–6
- Listed play time
- 90–120 minutes
- Minimum age
- 12 and up
- First published
- 2022
- Designer
- Glenn Drover
- Photographs
- 1
How players rate Mosaic: A Story of Civilization
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Player-count fit
How well it plays at each count. Best at 4.
- 2p6.717 ratings
- 3p7.117 ratings
- 4p7.616 ratings
- 5p7.216 ratings
- 6p6.916 ratings
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.2/10
- Ease of teach5.7/10
- Gateway friendliness6.0/10
- Component quality6.7/10
- Table presence6.6/10
- Travel friendliness6.5/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.6SolitaireConstant
- CutthroatnessGentle3.9FriendlyRuthless
- Role of luckBalanced5.4Chance-drivenPlayer-driven
- Theme integrationStrong7.7Pasted onWoven in
- Rules complexityModerate3.3LightHeavy
- Decision complexityDemanding3.5SimpleDemanding
- Language dependencyMinimal2.3No textText-heavy
- Table spaceKitchen table5.9Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.