Box front · source
What this is
Start their journey into nature and collect cards to become a true nature observer. Route and timing choices shape what players can discover, secure, and carry forward from the journey.
At a glance
- Players
- 1–4
- Minimum age
- 10 and up
- First published
- 2021
- Designer
- Klemens Kalicki
- Photographs
- 1
How players rate Meadow
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.9/10
- Ease of teach4.9/10
- Gateway friendliness5.4/10
- Component quality6.5/10
- Table presence6.6/10
- Travel friendliness5.3/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.2SolitaireConstant
- CutthroatnessCompetitive5.1FriendlyRuthless
- Role of luckMostly skill3.9Chance-drivenPlayer-driven
- Theme integrationPresent5.4Pasted onWoven in
- Rules complexityHeavy4.0LightHeavy
- Decision complexityBrain-burner4.4SimpleDemanding
- Language dependencyNone1.5No textText-heavy
- Table spaceKitchen table5.2Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheets- rulebookMeadow RulebookEN · 16 pagesAwaiting publisher permission
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.