Box front · source
What this is
Set out on expeditions, but will their findings outweigh the cost of each adventure. The player with the most points wins the game, but it is typical to play 3 matches and add their score from each to see who wins. On a player's turn they must always first play one card, either to an expedition or by discarding it to the appropriate discard pile, and then draw one card.
At a glance
- Players
- 2
- Listed play time
- 30 minutes
- Minimum age
- 10 and up
- First published
- 1999
- Designer
- Reiner Knizia
- Photographs
- 8
How players rate Lost Cities
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Player-count fit
How well it plays at each count. Best at 2.
- 2p7.6213 ratings
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.4/10
- Ease of teach6.5/10
- Gateway friendliness6.7/10
- Component quality7.4/10
- Table presence6.8/10
- Travel friendliness7.0/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate6.3SolitaireConstant
- CutthroatnessGentle4.6FriendlyRuthless
- Role of luckBalanced6.4Chance-drivenPlayer-driven
- Theme integrationStrong6.8Pasted onWoven in
- Rules complexityModerate2.7LightHeavy
- Decision complexityModerate2.9SimpleDemanding
- Language dependencyNone1.6No textText-heavy
- Table spaceCafé two-top3.2Lap trayTwo tables
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Gallery
7 further photographs · select one to enlargeRules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.