Box front · source
What this is
In Lords of Vegas, players build, expand, and take over casinos to get big profits and big points. On each players turn, players turn over a new card representing a new lot they get. Players start with nothing but parking lots and dreams, but from there they build, sprawl, reorganize and gamble their way to victory.
At a glance
- Players
- 2–4
- Listed play time
- 60 minutes
- Minimum age
- 12 and up
- First published
- 2010
- Designers
- James Ernest, Mike Selinker
- Photographs
- 1
How players rate Lords of Vegas
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.0/10
- Ease of teach5.9/10
- Gateway friendliness5.8/10
- Component quality6.4/10
- Table presence6.7/10
- Travel friendliness6.6/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.0SolitaireConstant
- CutthroatnessGentle4.4FriendlyRuthless
- Role of luckBalanced6.0Chance-drivenPlayer-driven
- Theme integrationPresent5.4Pasted onWoven in
- Rules complexityModerate3.2LightHeavy
- Decision complexityDemanding3.4SimpleDemanding
- Language dependencySome3.2No textText-heavy
- Table spaceKitchen table4.9Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.