Box front · source
What this is
Explorers race from Missouri to Oregon, asking local Native American tribes for help. Lewis & Clark is a board game in which the players manage an expedition intended to cross the North American continent. Thus, players are faced with a constant dilemma: play a card or sacrifice it.
At a glance
- Players
- 1–5
- Listed play time
- 120 minutes
- Minimum age
- 12 and up
- Designer
- Cédrick Chaboussit
- Photographs
- 1
How players rate Lewis & Clark: The Expedition
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Player-count fit
How well it plays at each count. Best at 3.
- 1p6.438 ratings
- 2p7.238 ratings
- 3p7.638 ratings
- 4p7.138 ratings
- 5p6.738 ratings
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.1/10
- Ease of teach5.5/10
- Gateway friendliness6.0/10
- Component quality5.9/10
- Table presence7.5/10
- Travel friendliness6.5/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.2SolitaireConstant
- CutthroatnessCompetitive5.3FriendlyRuthless
- Role of luckBalanced4.7Chance-drivenPlayer-driven
- Theme integrationStrong6.5Pasted onWoven in
- Rules complexityHeavy3.4LightHeavy
- Decision complexityDemanding3.8SimpleDemanding
- Language dependencyNone1.5No textText-heavy
- Table spaceKitchen table5.4Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.