Box front · source
What this is
Space agencies launch realistic rockets to explore space and nearby planets. Players may be the first to create an artificial satellite, send a probe to another planet, or even put a man on the moon. With even a single grand journey into outer space, they might claim victory in the game.
At a glance
- Players
- 1–5
- Listed play time
- 60–180 minutes
- Minimum age
- 15 and up
- First published
- 2015
- Designer
- Joseph Fatula
- Photographs
- 1
How players rate Leaving Earth
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.8/10
- Ease of teach4.8/10
- Gateway friendliness5.4/10
- Component quality6.6/10
- Table presence6.7/10
- Travel friendliness5.5/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.4SolitaireConstant
- CutthroatnessGentle3.6FriendlyRuthless
- Role of luckBalanced5.0Chance-drivenPlayer-driven
- Theme integrationPresent5.4Pasted onWoven in
- Rules complexityHeavy3.5LightHeavy
- Decision complexityModerate3.3SimpleDemanding
- Language dependencyMinimal2.4No textText-heavy
- Table spaceKitchen table5.0Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.