Box front · source
What this is
Assemble their Viking crew to explore new destinations in the world and trade. The main tension comes from converting limited resources into an engine that can support larger choices later in the game.
At a glance
- Players
- 2–4
- Listed play time
- 30 minutes
- Minimum age
- 8 and up
- First published
- 2023
- Designer
- Thomas Dupont
- Photographs
- 1
How players rate Knarr
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.3/10
- Ease of teach5.4/10
- Gateway friendliness5.5/10
- Component quality6.5/10
- Table presence7.5/10
- Travel friendliness5.4/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.7SolitaireConstant
- CutthroatnessCompetitive4.7FriendlyRuthless
- Role of luckBalanced4.6Chance-drivenPlayer-driven
- Theme integrationPresent5.6Pasted onWoven in
- Rules complexityHeavy3.5LightHeavy
- Decision complexityDemanding3.8SimpleDemanding
- Language dependencyMinimal2.5No textText-heavy
- Table spaceKitchen table5.3Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.