Box front · source
What this is
In KLASK, players use magnets to push a ball into the goal, but beware of falling in themselves. Each time a player scores a point, they must put the white magnetic pieces back on the white fields on the board, and the player who did not score a point places the ball in their corner start field. Players place the game board on a table between the two players.
At a glance
- Players
- 2
- Listed play time
- 10 minutes
- Minimum age
- 8 and up
- Designer
- Mikkel Bertelsen
- Photographs
- 5
How players rate KLASK
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.6/10
- Ease of teach4.7/10
- Gateway friendliness4.8/10
- Component quality6.3/10
- Table presence6.2/10
- Travel friendliness5.4/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.5SolitaireConstant
- CutthroatnessGentle4.5FriendlyRuthless
- Role of luckMostly skill3.9Chance-drivenPlayer-driven
- Theme integrationPresent5.3Pasted onWoven in
- Rules complexityHeavy4.0LightHeavy
- Decision complexityBrain-burner4.3SimpleDemanding
- Language dependencySome3.0No textText-heavy
- Table spaceKitchen table5.0Lap trayTwo tables
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Gallery
4 further photographs · select one to enlargeRules & files
Rulebooks, FAQs and reference sheets- rulebookKLASK Current Two-Player English RulesEN · 5 pagesAwaiting publisher permission
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.