Box front · source
What this is
In Go, players use stones to control space in this ancient game with simple rules. Players must judge where to commit their strength, because every confrontation leaves fewer options elsewhere.
At a glance
- Players
- 2
- Photographs
- 12
How players rate go
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.5/10
- Ease of teach6.6/10
- Gateway friendliness6.8/10
- Component quality6.8/10
- Table presence7.3/10
- Travel friendliness6.8/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.8SolitaireConstant
- CutthroatnessGentle3.6FriendlyRuthless
- Role of luckPure skill1.5Chance-drivenPlayer-driven
- Theme integrationPasted on1.6Pasted onWoven in
- Rules complexityModerate2.8LightHeavy
- Decision complexityModerate3.2SimpleDemanding
- Language dependencyNone1.5No textText-heavy
- Table spaceCafé two-top4.3Lap trayTwo tables
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Gallery
11 further photographs · select one to enlargeRules & files
Rulebooks, FAQs and reference sheets- rulebookGo RulebookEN · 7 pagesAwaiting publisher permission
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.