Box front · source
What this is
In Feudum, players control guilds, spread influence and feud with other nobles in this medieval sandbox. Threats and counterplay make timing essential, with an early attack often exposing a different weakness.
At a glance
- Players
- 2–5
- Listed play time
- 80–180 minutes
- Minimum age
- 12 and up
- Designer
- Mark K. Swanson
- Artist
- Justin Schultz
- Box size
- 28.7 × 42.7 × 8.9 cm
- Photographs
- 2
How players rate Feudum
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.9/10
- Ease of teach4.9/10
- Gateway friendliness4.9/10
- Component quality7.7/10
- Table presence7.1/10
- Travel friendliness6.1/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate6.1SolitaireConstant
- CutthroatnessGentle4.4FriendlyRuthless
- Role of luckBalanced4.7Chance-drivenPlayer-driven
- Theme integrationPresent5.4Pasted onWoven in
- Rules complexityHeavy3.6LightHeavy
- Decision complexityDemanding3.7SimpleDemanding
- Language dependencyA lot3.5No textText-heavy
- Table spaceKitchen table5.0Lap trayTwo tables
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Gallery
1 further photograph · select one to enlargeRules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
28.7 × 42.7 × 8.9 cm
- Shelf volume
- 10.9 L
- Shelf width used
- 8.9 cm
- Weight
- 3.5 kg
- Per Kallax cube
- 3
Source: retail_listing