Box front · source
What this is
Escape the city, but don't forget to grab their loot on the way out. The main tension comes from converting limited resources into an engine that can support larger choices later in the game.
At a glance
- Players
- 1–5
- Listed play time
- 60–120 minutes
- Minimum age
- 12 and up
- First published
- 2019
- Designer
- Vital Lacerda
- Artist
- Ian O'Toole
- Box size
- 31.8 × 39.4 × 9 cm
- Photographs
- 1
How players rate Escape Plan
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.9/10
- Ease of teach5.7/10
- Gateway friendliness5.9/10
- Component quality5.8/10
- Table presence6.0/10
- Travel friendliness5.8/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.5SolitaireConstant
- CutthroatnessGentle4.5FriendlyRuthless
- Role of luckBalanced5.0Chance-drivenPlayer-driven
- Theme integrationPresent5.5Pasted onWoven in
- Rules complexityModerate3.1LightHeavy
- Decision complexityModerate3.3SimpleDemanding
- Language dependencyMinimal2.4No textText-heavy
- Table spaceKitchen table4.8Lap trayTwo tables
Write a review
Your rating is published under your account nameReviews are the Almanac's only rating signal. Nothing is imported from elsewhere.
Loading reviews…
Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
31.8 × 39.4 × 9 cm
- Shelf volume
- 11.3 L
- Shelf width used
- 9 cm
- Weight
- 4.5 kg
- Per Kallax cube
- 3
Source: retail_listing