Box front · source
What this is
Roll dice to trigger skills and defeat their opponents. The dice introduce uncertainty, but the important decisions concern mitigation, timing, and when to stop pressing for more.
At a glance
- Players
- 2–6
- Listed play time
- 20–40 minutes
- Minimum age
- 8 and up
- First published
- 2018
- Designers
- Nate Chatellier, Manny Trembley
- Photographs
- 1
How players rate Dice Throne: Season One
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.2/10
- Ease of teach5.6/10
- Gateway friendliness6.0/10
- Component quality7.1/10
- Table presence5.9/10
- Travel friendliness6.1/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate6.2SolitaireConstant
- CutthroatnessGentle3.8FriendlyRuthless
- Role of luckSwingy6.7Chance-drivenPlayer-driven
- Theme integrationPresent5.9Pasted onWoven in
- Rules complexityModerate3.3LightHeavy
- Decision complexityDemanding3.6SimpleDemanding
- Language dependencyNone1.5No textText-heavy
- Table spaceKitchen table4.9Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.