Box front · source
What this is
Fantasy heroes join forces and cards to defeat the ever advancing enemy hordes. The game is a cooperative fantasy board game in which 1-4 players take a role as one of the King’s Champions (Choose from Cleric, Dwarf, Eagle Rider, Paladin, Ranger, Rogue, Sorcerer and Wizard). As each Enemy General is struck down in battle, the remaining dark forces only grow more difficult to vanquish and their march to Monarch City gets faster with each Hero victory!
At a glance
- Players
- 1–4
- Listed play time
- 90 minutes
- Minimum age
- 13 and up
- Designer
- Richard Launius
- Photographs
- 1
How players rate Defenders of the Realm
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.9/10
- Ease of teach5.0/10
- Gateway friendliness5.5/10
- Component quality6.0/10
- Table presence7.3/10
- Travel friendliness5.8/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate6.1SolitaireConstant
- CutthroatnessCompetitive5.1FriendlyRuthless
- Role of luckBalanced4.8Chance-drivenPlayer-driven
- Theme integrationStrong7.3Pasted onWoven in
- Rules complexityHeavy3.6LightHeavy
- Decision complexityDemanding3.7SimpleDemanding
- Language dependencyMinimal1.8No textText-heavy
- Table spaceKitchen table5.2Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.