Box front · source
What this is
In Cuba Libre, players play as one of four factions vying for control of Cuba in card-driven COIN Vol:2. For 2- or 3-player games, players can represent alliances of factions, or the game system can control non-player factions. The non-player sides will fight one another as well as the players, but too much power in the hands of any one of them will mean player defeat.
At a glance
- Players
- 1–4
- Listed play time
- 180 minutes
- Minimum age
- 14 and up
- Designers
- Jeff Grossman, Volko Ruhnke
- Photographs
- 1
How players rate Cuba Libre
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Player-count fit
How well it plays at each count. Best at 3.
- 1p7.021 ratings
- 2p7.221 ratings
- 3p7.821 ratings
- 4p7.321 ratings
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.1/10
- Ease of teach4.3/10
- Gateway friendliness4.6/10
- Component quality6.8/10
- Table presence6.2/10
- Travel friendliness4.4/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate4.9SolitaireConstant
- CutthroatnessCompetitive4.7FriendlyRuthless
- Role of luckMostly skill4.5Chance-drivenPlayer-driven
- Theme integrationPresent6.1Pasted onWoven in
- Rules complexityHeavy4.0LightHeavy
- Decision complexityDemanding3.9SimpleDemanding
- Language dependencySome2.6No textText-heavy
- Table spaceKitchen table5.5Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.