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Cuba

7.1/1080 ratings · medium confidence

Players
2–5
Listed play time
120 min
Age
10+
Published
2007
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What this is

In pre-revolution Cuba, produce and ship goods, and influence the Parliament to help. Players earn victory points by shipping merchandise from the harbor, but also by erecting and using buildings, and by abiding by the law. Whoever has accumulated the most victory points in Cuba by the end of the game wins.

At a glance

Players
2–5
Listed play time
120 minutes
Minimum age
10 and up
First published
2007
Designers
Michael Rieneck, Stefan Stadler
Photographs
4