Box front · source
What this is
In Cozy Stickerville, players build their village with over 800 stickers. The main tension comes from converting limited resources into an engine that can support larger choices later in the game. It is designed for 1–6 players.
At a glance
- Players
- 1–6
- Listed play time
- 30 minutes
- Minimum age
- 8 and up
- First published
- 2026
- Designer
- Corey Konieczka
- Photographs
- 1
How players rate Cozy Stickerville
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Player-count fit
How well it plays at each count. Best at 4.
- 1p6.817 ratings
- 2p7.217 ratings
- 3p7.617 ratings
- 4p7.916 ratings
- 5p7.516 ratings
- 6p7.216 ratings
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.0/10
- Ease of teach4.4/10
- Gateway friendliness5.1/10
- Component quality7.8/10
- Table presence7.5/10
- Travel friendliness5.4/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.2SolitaireConstant
- CutthroatnessGentle3.9FriendlyRuthless
- Role of luckBalanced5.2Chance-drivenPlayer-driven
- Theme integrationPresent5.8Pasted onWoven in
- Rules complexityHeavy3.7LightHeavy
- Decision complexityModerate3.3SimpleDemanding
- Language dependencyMinimal1.9No textText-heavy
- Table spaceKitchen table5.8Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.