Box front · source
What this is
In Civolution, players manage the countless possibilities of evolving their civilization. The main tension comes from converting limited resources into an engine that can support larger choices later in the game. It is designed for 1–4 players.
At a glance
- Players
- 1–4
- Listed play time
- 90–180 minutes
- Minimum age
- 14 and up
- Designer
- Stefan Feld
- Artist
- Dennis Lohausen
- Box size
- 30 × 30 × 9 cm
- Photographs
- 1
How players rate Civolution
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Player-count fit
How well it plays at each count. Best at 3.
- 1p7.370 ratings
- 2p7.670 ratings
- 3p8.370 ratings
- 4p7.869 ratings
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.5/10
- Ease of teach5.0/10
- Gateway friendliness5.6/10
- Component quality8.3/10
- Table presence7.4/10
- Travel friendliness6.7/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.7SolitaireConstant
- CutthroatnessCompetitive4.8FriendlyRuthless
- Role of luckBalanced4.9Chance-drivenPlayer-driven
- Theme integrationPresent6.2Pasted onWoven in
- Rules complexityHeavy3.4LightHeavy
- Decision complexityModerate3.4SimpleDemanding
- Language dependencyNone1.6No textText-heavy
- Table spaceKitchen table5.7Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
30 × 30 × 9 cm
- Shelf volume
- 8.1 L
- Shelf width used
- 9 cm
- Weight
- 3.6 kg
- Per Kallax cube
- 3
Source: retail_listing