Box front · source
Chaos in the Old World
The Almanac has this game's title confirmed, but no player count, play time or category recorded yet.
What this is
Rival chaos gods send forth their minions to spread corruption and destruction. Chaos in the Old World features three ways to win, and gives they an unparalleled opportunity to reshape the world in their image. Every turn they corrupt the landscape, dominating its inhabitants, and battle with the depraved followers of rival gods.
At a glance
- Photographs
- 1
How players rate Chaos in the Old World
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.7/10
- Ease of teach3.8/10
- Gateway friendliness4.2/10
- Component quality7.7/10
- Table presence7.3/10
- Travel friendliness6.2/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.3SolitaireConstant
- CutthroatnessCompetitive4.9FriendlyRuthless
- Role of luckBalanced4.8Chance-drivenPlayer-driven
- Theme integrationStrong6.5Pasted onWoven in
- Rules complexityHeavy4.1LightHeavy
- Decision complexityDemanding3.8SimpleDemanding
- Language dependencyA lot3.5No textText-heavy
- Table spaceKitchen table5.3Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.