Box front · source
What this is
In Century: A New World, players place workers to find and upgrade resources as the expedition reaches distant shores. Limited action spaces turn timing and worker placement into a contest over access as well as efficiency.
At a glance
- Players
- 2–4
- Listed play time
- 30–45 minutes
- Minimum age
- 8 and up
- First published
- 2019
- Designer
- Emerson Matsuuchi
- Photographs
- 1
How players rate Century: A New World
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.5/10
- Ease of teach5.1/10
- Gateway friendliness5.6/10
- Component quality6.7/10
- Table presence6.4/10
- Travel friendliness5.8/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.7SolitaireConstant
- CutthroatnessGentle3.7FriendlyRuthless
- Role of luckBalanced4.8Chance-drivenPlayer-driven
- Theme integrationPresent5.9Pasted onWoven in
- Rules complexityModerate3.3LightHeavy
- Decision complexityModerate3.2SimpleDemanding
- Language dependencyMinimal2.4No textText-heavy
- Table spaceKitchen table5.1Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.