Box front · source
What this is
With their deck, race to three keys to be the first to unlock the great vaults. Winning depends on judging tempo and risk while reacting to the position of the other competitors.
At a glance
- Players
- 2
- Listed play time
- 15–25 minutes
- Minimum age
- 14 and up
- First published
- 2018
- Designer
- Richard Garfield
- Photographs
- 1
How players rate Call of the Archons
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.1/10
- Ease of teach4.9/10
- Gateway friendliness5.3/10
- Component quality5.7/10
- Table presence6.7/10
- Travel friendliness5.5/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate4.9SolitaireConstant
- CutthroatnessGentle4.4FriendlyRuthless
- Role of luckBalanced4.7Chance-drivenPlayer-driven
- Theme integrationPresent5.7Pasted onWoven in
- Rules complexityHeavy3.8LightHeavy
- Decision complexityDemanding3.9SimpleDemanding
- Language dependencyMinimal2.0No textText-heavy
- Table spaceKitchen table5.2Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.