Box front · source
What this is
As part of a heist team, break in, get the loot, and get out without getting caught. If players can open all three safes, and escape through the stairs to the roof they win. Players are members of a crew trying to pull off a robbery of a highly secure building — without getting caught.
At a glance
- Players
- 1–4
- Listed play time
- 90 minutes
- Minimum age
- 12 and up
- First published
- 2015
- Designer
- Tim Fowers
- Photographs
- 1
How players rate Burgle Bros.
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Player-count fit
How well it plays at each count. Best at 3.
- 1p6.638 ratings
- 2p7.038 ratings
- 3p7.538 ratings
- 4p7.138 ratings
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.8/10
- Ease of teach4.8/10
- Gateway friendliness5.4/10
- Component quality6.2/10
- Table presence7.7/10
- Travel friendliness6.0/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionLow4.5SolitaireConstant
- CutthroatnessGentle4.6FriendlyRuthless
- Role of luckBalanced5.0Chance-drivenPlayer-driven
- Theme integrationPresent5.8Pasted onWoven in
- Rules complexityHeavy3.6LightHeavy
- Decision complexityDemanding3.5SimpleDemanding
- Language dependencyMinimal1.9No textText-heavy
- Table spaceKitchen table5.4Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.