Box front · source
What this is
Fantasy Command & Colors spiced up with magic. Players strategically command their troops and use the power of lore to tip their battles in their favor. Players command armies of fearsome warriors and deadly creatures, and lead them against the enemy in this intense game of warfare and military strategy.
At a glance
- Players
- 2
- Listed play time
- 90 minutes
- Minimum age
- 14 and up
- First published
- 2013
- Designers
- Richard Borg, Robert A. Kouba
- Photographs
- 1
How players rate BattleLore: Second Edition
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability7.4/10
- Ease of teach6.5/10
- Gateway friendliness6.1/10
- Component quality6.9/10
- Table presence6.4/10
- Travel friendliness5.9/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate4.9SolitaireConstant
- CutthroatnessGentle3.7FriendlyRuthless
- Role of luckBalanced6.1Chance-drivenPlayer-driven
- Theme integrationStrong6.5Pasted onWoven in
- Rules complexityModerate2.9LightHeavy
- Decision complexityModerate3.3SimpleDemanding
- Language dependencyA lot3.6No textText-heavy
- Table spaceKitchen table5.7Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.