Box front · source
What this is
A thrilling whodunit where only logic saves they from bluff and false leads. The player or players who solve the mystery first, win. Players draw conclusions, trade their information wisely and be the first to catch the murderer.
At a glance
- Players
- 1–8
- Minimum age
- 12 and up
- First published
- 2016
- Designer
- Ron Gonzalo García
- Photographs
- 1
How players rate Awkward Guests: The Walton Case
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.2/10
- Ease of teach6.0/10
- Gateway friendliness6.3/10
- Component quality7.4/10
- Table presence7.8/10
- Travel friendliness6.9/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate6.2SolitaireConstant
- CutthroatnessGentle4.4FriendlyRuthless
- Role of luckBalanced5.5Chance-drivenPlayer-driven
- Theme integrationPresent5.5Pasted onWoven in
- Rules complexityModerate2.7LightHeavy
- Decision complexityLight2.5SimpleDemanding
- Language dependencyMinimal2.5No textText-heavy
- Table spaceCafé two-top3.9Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.