Box front · source
What this is
In Arcadia Quest, players fight against rival guilds and monsters in a campaign to reclaim the city of Arcadia. Players need to accomplish a series of quests in order to win each scenario and choose where to go next in the campaign. The game is a campaign-based game for 2 to 4 players, where each player controls a guild of three heroes, facing off against the other players and the various monsters controlled by the game.
At a glance
- Players
- 2–4
- Listed play time
- 60 minutes
- Minimum age
- 13 and up
- First published
- 2014
- Designers
- Thiago Aranha, Guilherme Goulart, Eric M. Lang, Fred Perret
- Photographs
- 1
How players rate Arcadia Quest
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.7/10
- Ease of teach5.8/10
- Gateway friendliness6.0/10
- Component quality7.5/10
- Table presence5.9/10
- Travel friendliness6.9/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate4.7SolitaireConstant
- CutthroatnessCompetitive4.8FriendlyRuthless
- Role of luckBalanced5.9Chance-drivenPlayer-driven
- Theme integrationStrong7.8Pasted onWoven in
- Rules complexityModerate3.0LightHeavy
- Decision complexityModerate3.0SimpleDemanding
- Language dependencyMinimal2.2No textText-heavy
- Table spaceKitchen table4.7Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
Box dimensions are not recorded for this edition yet. Once a publisher supplies them, or an owner measures them, this shows shelf volume, spine width and how many copies fit in a 33 cm cube.