Box front · source
What this is
In Abyss, players control factions, influence the court and reign over underwater realms. Players use all of their cunning to win or buy votes in the Council. Players recruit the most influential Lords and abuse their powers to take control of the most strategic territories.
At a glance
- Players
- 2–4
- Listed play time
- 45 minutes
- Minimum age
- 14 and up
- Designers
- Bruno Cathala, Charles Chevallier
- Box size
- 28.6 × 28.6 × 8 cm
- Photographs
- 1
How players rate Abyss
Every dimension is rated on its own. The left column judges the game and higher is better; the right column describes it, where neither end of the scale is the good end.
Player-count fit
How well it plays at each count. Best at 3.
- 2p7.056 ratings
- 3p7.555 ratings
- 4p6.955 ratings
Every dimension
15 measures. Some judge the game; the rest simply describe it.
How good it is
Judgements, rated out of 10. Higher is better.
- Longevity and replayability6.9/10
- Ease of teach6.3/10
- Gateway friendliness6.7/10
- Component quality6.0/10
- Table presence6.9/10
- Travel friendliness7.0/10
What it's like
Descriptions, not verdicts. Neither end is better.
- Player interactionModerate5.8SolitaireConstant
- CutthroatnessCompetitive5.2FriendlyRuthless
- Role of luckBalanced5.1Chance-drivenPlayer-driven
- Theme integrationPresent5.4Pasted onWoven in
- Rules complexityModerate2.8LightHeavy
- Decision complexityModerate3.1SimpleDemanding
- Language dependencyMinimal1.8No textText-heavy
- Table spaceCafé two-top4.4Lap trayTwo tables
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Rules & files
Rulebooks, FAQs and reference sheetsNo rulebook is available for this game yet. The Almanac only hosts documents a publisher has authorised, so nothing is offered here until that permission exists.
Box & shelf
28.6 × 28.6 × 8 cm
- Shelf volume
- 6.5 L
- Shelf width used
- 8 cm
- Per Kallax cube
- 4
Source: measured